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 Alysrazor FL - raid boss

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Nâtsu

Nâtsu


Posts : 30
Join date : 2011-03-11

Alysrazor  FL - raid boss Empty
PostSubject: Alysrazor FL - raid boss   Alysrazor  FL - raid boss EmptySun Jun 12, 2011 6:57 pm

Alysrazor  FL - raid boss Alys_p10

Alysrazor  FL - raid boss Alys_p11
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Nâtsu

Nâtsu


Posts : 30
Join date : 2011-03-11

Alysrazor  FL - raid boss Empty
PostSubject: Re: Alysrazor FL - raid boss   Alysrazor  FL - raid boss EmptySun Jun 12, 2011 7:39 pm

Okay so there is a brutal amount of information to this fight. I also think its going to be one of the most entertaining fights in the raid. The good news is although it seems like a lot, its quite simple to understand. For this fight is 2 tanks, 3 healers, and 5 dps.

Phase 1
: So the boss starts off with knocking us back and hitting us for some damage as it takes off. We have to stand to the sides of the arena since those in the middle will get ducked up as alysrazor takes off.

Flying DPS: there will be 3 dps gathering feathers to go fly up to alysrzor to go and kill her. I imagine hat they will be 3 ranged so that they can fly through the rings of fire buffing themselves while they attack the boss. there job is simple, fly through rings and dont get hit by smoke clouds. If you get hurt badly and my die fly low enough for your healers to heal you, you are no good to us dead.

Ground DPS: ground dps must kill the blazing talon intiates that land and also the hatchlings.

Tanks: tanks pick up the hatchlings and tank them towards the lava worms, but do not have them eat the worms until they have lost the satiated buff and become hungry. Then you must get them to eat the worms quickly before they throw a tantrum. avoid the worms fire breath .Tnaks must communicate to their healers when they get the gushing wound debuff so that the healers know to let them ddrop to 50% health.

Healers: we will assign a healer to each tank. Their job is to keep the tank floating at 100% unless they gain the debuff that requires them to drop to 50%. The other healer will heal raid as they take damage from the intiates and other sources of damage.


Phase 2: The boss will turn the arena into a ring. you must stay away from the middle but not so far that you die from the winds enveloping the entire place. main priority is dodge tornadoes and dps if you can.

Phase 3: the boss is weak and everyone dps's including healers seeing as the boss restores 10% of your mana for each hit. tanks must stun and interrupt the clawshapers, you dont get much dps time so save cds for this point.


Phase 4:Dps and healers must stand to the sides of the boss. It looks like this is a kiting phase and all you have to do is run away if the boss is targeting you. never stand in front of her.



After this the boss resets to phase 1 and we do it again until dead. Sounds like it will be a rough fight to learn, but once we have seen it, i think we'll get it quickly, hardest part looks like it will be phase 2.


HERES THE VID FOR YOU GUYS TO WATCH

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